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Grade 3 Science Louisiana standards Standards

80 standards - Louisiana Louisiana standards

These are the official Grade 3 Science Louisiana Louisiana standards — the exact codes and student expectations grade 3 teachers are required to teach and Louisiana state test assesses. Browse every standard below, then generate a print-ready, Louisiana standards-aligned worksheet, lesson plan, exit ticket, or assessment for any of them in seconds.

Standards

Earth and Human Activity

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Earth's Systems

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Earth and Space Science

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Biological Evolution: Unity and Diversity

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Heredity: Inheritance and Variation of Traits

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Ecosystems: Interactions, Energy, and Dynamics

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From Molecules to Organisms: Structures and Processes

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Life Science

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Motion and Stability: Forces and Interactions

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Physical Science

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3-ESS2-1

Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.

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3-ESS2-2

Obtain and combine information to describe climates in different regions around the world.

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3-ESS3-1

Make a claim about the merit of a design solution that reduces the impact of a weather-related hazard.

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3-LS1-1

Develop models to describe that organisms have unique and diverse life cycles but all have in common birth, growth, reproduction, and death.

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3-LS2-1

Construct and support an argument that some animals form groups that help members survive.

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3-LS3-1

Analyze and interpret data to provide evidence that plants and animals have traits inherited from their parents and that variation of these traits exists in a group of similar organisms.

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3-LS3-2

Use evidence to support the explanation that traits can be influenced by the environment.

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3-LS4-1

Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.

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3-LS4-2

Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.

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3-LS4-3

Construct and support an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.

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3-LS4-4

Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.

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3-PS2-1

Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

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3-PS2-2

Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.

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3-PS2-3

Ask questions to determine cause and effect relationships of electric or magnetic interactions between two objects not in contact with each other.

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3-PS2-4

Define a simple design problem that can be solved by applying scientific ideas about magnets.

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Impacts of Computing

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Algorithms and Programming

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Data and Analysis

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Networks and the Internet

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Computing Systems

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E.AP.1

Variables and Algorithms

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E.AP.1A

Create clearly named variables representing different data types and perform operations on the variables’ values.

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E.AP.1B

Create, use, and apply an algorithm to complete a task. Compare the results of algorithm usage trials and refine the algorithm.

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E.AP.2

Control Structures

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E.AP.2A

Define what a control structure is and create programs that include sequences, conditionals, events, and loops.

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E.AP.3

Modularity

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E.AP.3A

Define and apply decomposition to a complex problem in order to create smaller subproblems that can be solved through step-by-step instructions.

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E.AP.3B

Modify, remix, or incorporate parts of an existing problem’s solution to develop something new or add more advanced features to a program.

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E.AP.4

Program Development

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E.AP.4A

Create a simple program to achieve a goal with expected outcomes.

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E.AP.4B

Test and debug a program or algorithm to ensure the program produces the intended outcome.

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E.AP.4C

Collaborate with a team of peers to design, implement, test, and review the stages of program development.

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E.AP.4D

Identify intellectual property rights and apply the appropriate attribution when creating or remixing programs.

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E.AP.4E

Describe and justify the steps taken and choices made during a program’s development.

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E.AP.4F

Using an iterative process, test a program step-by-step and document areas of refinement.

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E.CS.1

Hardware and Software

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E.CS.1A

Identify and select the appropriate hardware to complete computing tasks.

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E.CS.1B

Identify and select the appropriate software to complete computing tasks.

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E.CS.1C

Evaluate hardware and software types to meet users’ needs in completing various computing tasks.

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E.CS.2

Troubleshooting

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E.CS.2A

Propose potential ways to address computing problems using appropriate hardware or software.

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E.DA.1

Data Representation

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E.DA.1A

Organize and present data visually to highlight relationships and support claims.

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E.DA.1B

Classify types of data and describe the attributes used to sort data.

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E.DA.2

Data Collection

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E.DA.2A

Select the appropriate data collection tool and technique to gather data to support a claim or communicate information.

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E.DA.2B

Describe and collect data utilizing the appropriate units of measure and discuss how data format impacts a computing system.

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E.DA.3

Data Storage

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E.DA.3A

Compare and contrast ways to store data using technology.

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E.DA.3B

Explain how to save and name data, search for data, retrieve data, modify data, and delete data using a computing device.

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E.DA.4

Visualizations and Transformations

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E.DA.4A

Organize and present data visually in at least three ways to highlight relationships and evaluate a claim.

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E.DA.4B

Evaluate data quality and clean data when indicated using the criteria of validity, accuracy, completeness, consistency, and uniformity.

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E.DA.5

Inference and Models

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E.DA.5A

Utilize data to create models, answer investigative questions, and make predictions.

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E.DA.5B

Analyze data for patterns and relationships.

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E.IC.1

Intellectual Achievements

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E.IC.1A

Describe how computing has changed the ways people live and work.

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E.IC.2

Social Interaction

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E.IC.2A

Identify and describe examples of appropriate versus inappropriate computer communications.

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E.IC.2B

Identify examples of cyberbullying with age-appropriate responses.

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E.IC.3

Laws, Safety, and Industry Practices

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E.IC.3A

Explain how online actions have real-world consequences and that laws and rules may also apply online.

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E.IC.3B

Describe the safe versus unsafe uses of computing systems at age-appropriate levels.

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E.IC.3C

Explain how the school and school system’s computing rules and policies keep students safe.

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E.NI.1

Hardware and Network Communication

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E.NI.1A

Explain how networks connect computers to other computing systems and the internet.

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E.NI.2

Cybersecurity

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E.NI.2A

Describe personally identifiable information (PII) and identify practices for when and where sharing PII is appropriate.

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E.NI.2B

Identify ways to maintain data security when using networks.

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